| Kasz216 said: *snip* |
Well, shit. I had a masterpiece of a reply all typed up which remorselessly eviscerated your every utterance with a deftness that was terrifying to behold. It is no exaggeration to say that you would have handed me your sword and administered a swift self-permban. Alas, but luckily for you when I pressed submit the AT&T man ate it, having shown up earlier than expected and cut my phone line already. In the face of this setback my interest in this topic wanes, doubly so with my newly acquired ability to download big titties at the speed of light.
Suffice to say I remain unconvinced that the loss of key software can't have a cascade effect far beyond the sales of that one franchise. It's difficult to imagine the 360 ever recovering in the eyes of consumers and publishers if Bungie had split from Microsoft prior to launch and took the Halo IP with them to make it PS3 exclusive. What happened to the Vita was just that drastic, and was exacerbated by coming at a time when publishers were already becoming increasingly skeptical of the traditional handheld. Even the rather successful 3DS has seen much lower third party investment than the DS received. The damage to the more precariously positioned Vita, while impossible to calculate, has been grave, and I don't believe that its present numbers or ability to host a franchise like Monster Hunter can be analyzed in a vacuum given the sequence of events that led up to it.
But I think I understand to my own satisfaction the opposing point of view now.







