snyps said:
JoeTheBro said:
games utilizing the awkwardness of trying to look at both screens simultaneously. Examples are the backpack in ZombiU and the minigame GAMER in GAME&WARIO.
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I would like to have the word awkwardness stricken from the OP. Be it resolved that, it makes the poster seem like he is not the biggest Nintendo fanboy. Be it also resolved that, it is about as awkward as looking in a real back pack while waiting for someone. yours truly, snyps.
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How else would you explain it? Can you focus on both screens simultaneously? No. This gameplay capitalizes on that awkward situation of having to jump screen to screen.
If it looks anti-Nintendo, then you are thinking of the wrong meaning of the word.
awk·ward (ôk
w
rd)
adj.
1. Not graceful; ungainly.
2.
a. Not dexterous; clumsy.
b. Clumsily or unskillfully performed: The opera was marred by an awkward aria.
3.
a. Difficult to handle or manage: an awkward bundle to carry.
b. Difficult to effect; uncomfortable: an awkward pose.
4.
a. Marked by or causing embarrassment or discomfort: an awkward remark; an awkward silence.
b. Requiring great tact, ingenuity, skill, and discretion: An awkward situation arose during the peace talks.