By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Shinobi-san said:
MDMAlliance said:
Shinobi-san said:

Theres almost never any hard proof of these kinda things. Theres no proof (other than Pachter saying hes got info from "good sources") that MS paid Rockstar for making GTA4 multiplat. But nobody doubts this fact. Its not like Rockstar or MS have come out and made this public. And i dont see why they should. Consumers arent interested in this kinda details it will also just anger consumers of competing platforms. No company wants to do that.

@bolded - Doing better on 3DS is not what im arguing though. I agree the game has more potential to do better on 3DS. But its impossible to argue that the game would do better as an exclusive title. Heres where i see it as proof. Because in order for Capcom to maximize profits and revenue, taking MH multiplat would be the obvious thing to do. Its what they have done with all their home console games. Its not like the PSP wasnt popular in Japan...or sales of MH games on PSP wasnt selling. Its risky to switch up platforms and go exclusive with a main entry in a popular franchise. I really doubt this was a decision made by Capcom alone with nothing to persuade them.

But yeah the timing of the development of the game could also be something to think about. But that still doesnt explain exclusivity.


Bolded isn't exactly true.  While total sales could go up by making it on the PS Vita as well, it also costs money to do it unless one system will be getting a straight up port of the other.

Yep porting the game to PSV would cost money. Possibly tens of of millions. However the franchise is a multi million seller and those costs will be easily recovered.

That completely assumes that the 3DS maintains its current numbers and that the Vita version also does 1m+ copies, which I HIGHLY doubt would have happened.  Especially since doing both versions would also take more time as well, which would in turn make it cost even MORE money for BOTH versions.  There's no guarantee that making a PS Vita version would have optimized profits.  It may as well have hindered it, because having both versions the PS Vita version would either have sold 500k or less, or the 3DS version would have decreased sales (which in turn still can account for worse profits for Capcom).  I'm not saying it isn't possible for it to have "optimized" profits, but it's conjecture... and bad one at that.