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Kane1389 said:
curl-6 said:

He's right though.

People are gauging its performance based on shoddy first-year multiplatform ports built around architecturally different hardware and farmed out to C-team devs, which is an absurd and inaccurate measuring stick of a system's true capability.


Metal Gear Rising runs at 60FPS and it looks similar to Bayo2 graphically, plus it has blade mode, which is a nightmare for CPU. Bayo2 1080p and 60FPS really isnt that impressive, at least for a next gen system

MGSR is noticeably less detailed and expansive than Bayo 2.