bobobologna said:
http://forum.beyond3d.com/showthread.php?t=46169 is the best source I could find. "games like mario, metroid... are 640x448 or 640x456 in 16/9 mode" This is the same guy who revealed that Halo 3 was rendering at 640p. Granted, it's not an "official" source, but it's a good forum to browse for technical talkings. |
That's more upscaling than anamorphic. Yet it would make sense to save the frame buffer that way.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








