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"Now I don't mean pushing it to its limits. That takes a few years. But it does mean that we don't really have that many practical indications of the system's power yet."

Possibly true. On the other hand this also holds true for PS3 and 360. Even more so since those consoles are completely new while the Wii is very similar to the Gamecube. Which means developers already know their way around. But anyway even if games for the Wii will be looking better in 1-2 years. The gap to the 360/PS3 won't decrease at all.


"The Wii is not in a graphical league with the PS2. It has a lot more memory, and is a lot more powerful. You can deny it, but you'd be wrong. ""

I do not deny the "more powerful" statement. On the other hand PS3/360 have multi-core 3GHz CPUs, Graphic-cards that were cutting-edge 1-2 years ago with Shader Model 3 and a complete Shader pipeline. 512Mb memory,

Compared to a single 730MHz core, a GPU without modern shader technology and 91MB RAM.
Oh btw, the original xbox:
Single Core 733MHZ, 64MB Ram, GPU with 1 Pixel and 2 Vertex-Shader,

I really do not get why Wii fans cannot accept the fact that there is no magic that makes a high-end machine out of these stats. The Wii is cheap, Nintendo makes a profit with every machine sold, its small and has no big technical problems. You get what you pay for.