IsawYoshi said:
I'm not saying they need to make 140 games a week. It would be enough if they had one racing sim franchise, an adventure franchise like uncharted, a shooter like Halo, an western rpg like Skyrim.
If they had that, and they were good and had good advertisement, it could release a domino effect. Doesn't need to be like the games I listed over either, its just an example. |
I don't think Sega released 140 games a week on Genesis either. But that doesn't change the facts of anything I said.
Nintendo is already producing games at (near) full capacity and having horrific 8 month droughts on WiiU. So any 'new' series will have to come from newly purchased studios. Even if Nintendo bought ten new studios and got them to work on 1-2 games each it'll be holidays 2015 before any of them would have something ready for market. And by then PS4/XB1 games will be a lot better than one 1st year upscaled ports they have now. It'd be a losing strategy.
Those types of games also cost stupid amounts to make and often don't earn it back, which is why 3rd parties are so often in the red. If Nintendo were to consider this strategy, they'd need to start studio shopping now to get those kinds of games ready for their 9th generation. For the WiiU it's fait accompli.
It's really a damn annoying shame Nintendo didn't use those billions Wii earned it to buy-out Factor 5, Free Radical, some of THQ's studios, etc and have those games ready for WiiU now. They'd even have the benefit of some good exisiting IPs to go with them if they had.







