Polygons are another big mess. Real world applications vs raw polygons.
Floating point operations are the new polygon problem it seems as well.
Even with clock rates, efficiency plays a huge role such as last generations 485 Mhz GC CPU being nearly as capable process wise as the 733 Mhz Xbox CPU all because of the efficiency of the Gekko. Copper vs aluminum......I'll take copper, please.
So on and so forth regarding a thousand different components, values and factors.
The rEVOLution is not being televised







