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700: First-Evolution, Rock/Ice. Large grayish mammoth with brownish fur, looks more elephant than Mamoswine, with bits of snow covering its back.

701: Inkay, Dark/Psychic.

702: Malamar, Dark/Psychic.

703: Clauncher, Water.

704: First-Evolution, Water/Fire. The black stripes become red, and its larger claw becomes bright-red as well. Its tail resembles exhaust pipes.

705: Skrelp, Poison/Water.

706: First-Evolution, Poison/Water. Pretty much becomes just larger and more wavy-like, with a longer snout and bigger fins.

707: Basic, Poison/Steel. Stingray creature that's shaped like an anchor, little purple specks dot its body, and its got a chain-linked tail.

708: Orotto, Ghost/Grass.

709: Basic, Ghost/Ground. Muddy zombie, with top-half of skull covering its face and a slack jaw and dumb expression. Has a bone stuck through side of its head.

710: First-Evolution, Ghost/Ground. Larger mound of mud, with the skull face in the center of its stomach. Its got a bony spine running down its back.

711: Second-Evolution, Ghost/Ground. Literally the scariest looking Pokemon I'd say, basically a creepy hunched over mud monster with a long neck with a skull at the end, and lots of pieces of bones sticking out. Reminds me of Dead Hand from Zelda.

712: Basic, Rock. Little egg-shaped brown jaggy rock that has little cracks in the front where a beak and eyes can be seen peeking out.

713: First-Evolution, Rock/Dragon. Brownish rock cockatrice monster that looks like a large rooster.

714: Basic, Fairy/Dark. Little horned green goblin creature that has its arms crossed like a tough guy, and its head cocked to the side.

715: First-Evolution, Fairy/Dark. Large and unevenly proportioned larger goblin, with a barrel chest but tiny legs. Has little gold rings on its hands like brass knuckles.

716: Honedge, Steel/Ghost.

717: Basic, Normal/Flying. Lemur creature with flying-squirrel like arms and a long, curly tail.

718: First-Evolution, Fighting/Flying. More gorilla like, black but striped like a skunk, tail shortens but has large fists. The back fur on its body is stuck up like a cape.

719: Basic, Bug. Little Roundish bee with a black striped body, has a little stinger on its head.

720: First-Evolution, Bug/Dark. Large humanoid red-and-black striped bee, it has the appearance of an assassin and uses stingers like throwing knives it holds in its hands.

721: Helioptile, Electric/Normal.

722: First-Evolution, Electric/Steel. The frill around its neck becomes metallic, and it grows larger but stays quadrupedal. It has a little metallic fin running down its back like a Dimetrodon.
723: Basic, Bug/Rock. A little bug that wears a meteorite like a shell, has a head shaped like a comet tail.
724: First-Evolution, Bug/Fairy. Large silver moth with golden streamers and large wings that have a pattern on them displaying the cycles of the moon.
725: Basic, Poison. Cyclopean black and red snake, with a spiky head and tiny arms coming from the front of its body.
726: First-Evolution, Poison. Now looks more like a horned lizard, with arms and legs, and a scorpion-like tail.
727: Second-Evolution, Poison/Dragon. Very large and powerful horned lizard, its tail has a second eye on the end and a mouth.
728: Sylveon, Fairy.
729: Basic, Ground. Little brown pig with spot of green hair, and a red-and-white mushroom cap for a tail.
730: First-Evolution, Ground/Grass. Larger boar, with a spiky hedge of green grass growing along its back. On the end of its tusks are mushroom caps.
731: Basic, Ice. White shiba-inu dog with little shards of ice on its body. Its tail is made of ice-crystals.
732: First-Evolution, Ice. A wolfish creature made entirely of ice-crystals, very sleek and sharp looking.
733: Basic, Ghost/Ice. Floating ghost with seal-like attributes, with a wispy tail. It has no eyes, just black holes where its eyes would be, like a sheet ghost.
734: First-Evolution, Ghost/Ice. Its lower body is black, with the white part having a circus-style frill around its neck like the seals that you see wearing clown outfits in circuses. Its tail is twisted around and looks like curled legs.
735: Basic, Ice. Impish creature with long "carrot" nose, reminds me of Plue from Rave Master. It's surrounded by a clear orb.
736: First-Evolution, Ice/Fighting. Impish creature remains the same, but a larger snow body forms around the bottom of its orb, like a mecha.
737: Second-Evolution, Ice/Fighting. The snow body grows larger, and is now segmented into a chest and a lower-body, bringing to mind a snowman with legs.
738: Basic, Fairy/Rock. Hand shaped rock-monster with a red or green (there are two colors of them with slightly different designs) gem in the center of its body, its face is chiseled into the gem.
739: First-Evolution, Fairy/Rock. Shaped like a mountain mixed with a multi-layered cake, with red and green gems encrusted into parts of its body.
740: Noivern, Flying/Dragon.
741: Basic, Bug/Steel. Little metallic termite with a buzz-saw on its back.
742: First-Evolution, Bug/Steel. Larger, and has arms equipped with spinning buzz-saws.
743: Second-Evolution, Bug/Steel. Has a large abdomen bigger than its main body, with buzzsaws spinning around it.
744: Basic, Grass/Flying. Little "Pinocchio" onion-creature, with a leafy mask and hole in center with a pinwheel.