dsgrue3 said:
More bullshit, why am I not surprised. And you totally ignored almost the entirety of my comment. Did it upset you that much? Lol The PR speak was in reference to a specific thing, not the entire spectrum of every comment ever made. You can't possibly be this oblivious? Care to quote me where I said the titles were on par on respective platforms? (Best of luck, as I never once said this.) I love how you ignore the point of my criticism of your inclusion of higher resolution textures to flame. It does not matter CPU or GPU (yes I'm aware these are different components) because it's a memory problem for PS360, not a GPU one. I'm not going to respond to you anymore. You demonstrate a fundamental ignorance to the topic, as well as respond to select things and completely ignore 90% of the comments. Enjoy your delusion. |
In other words, what you've been doing all along. I simply ignore your personal attacks and respond to the actual subject.
Anti-aliasing, screen resolution, water effects, these are not just RAM issues. The GPU still has to render them. And Shin'en Multimedia have confirmed the Wii U's GPU is several generations, (GPU generations of course) above PS3/360's.








