Well, I think the best experience of TitanFall will be on the Xbox One. It will probably look great on the PC, but a keyboard is a different experience than a well made 4 motor controller with feedback triggers. Plus a nice big TV is more fun that a little monitor.
The game has a huge amount of buzz. Why is that? Cause people say things like "I waited in line for 5 minutes of play, wanted to go back in line for 5 minutes more." People, not just reviewers, report really enjoying the game. If the word of mouth is anything like the buzz, it will have good long legs in sales.
I think it also shows off many of the qualities of the Xbox One. Much like Gears of War effected how the first Xbox evolved. I think TitanFall may have done some of the same behind the scenes development.
The 360 version is being ported. It will probably not be the same.
I think it seems in many ways, the Xbox One was designed for TitanFall and the reverse as well. I could flop, but all the signs are pointing to a new major IP that people will wait in line at midnight to play. And the best way to play it will be on the Xbox One.







