| Mmmfishtacos said: They dont need a 14 billion dollar investment. 14 billion isn't for live. The end user experiance will largly be the same. BTY many sony 1st party games ran butter smooth on their own servers. Don't worry about sony. You really dont need to.
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This I do not understand your logic. How can the end user experience be the same if Sony does not have enough servers to serve up content locally to a client machine. If you Live in Ohio but the closes server is in Detroit, then thee hops between your client machine and that server could be significant. This will produce a lot of lag and effect your ping times if you were playing a MP game. A user experience is directly related to the proxmity of a server within the area that person connects. Another area where you are wrong is the type of server setup. A lot of software is needed to properly route connections between on client machien and another. This stuff isn't magically created but has to be develop for. Sometimes the investment in the software is just as significant than the hardware side.
When you talk about Sony 1st party games running smooth on Sony servers exactly how many players are on those servers. How many games did Sony run at any one time. Could you combine all of Sony MP 1st party games and their players and would it equal to a game like COD . The scale you are talking about just does not compute. Its to small to actually be some type of advantage for Sony. As been stated, we are not talking about Sony 1st party games we are stating can Sony match MS in offering dedicated servers to everyone that creates a game on the X1. The scope of such an offer is huge.
One thing you are not seeing is that the 14 billion dollar investment and why its important. Its scale. Its one thing to just host your own games, its another to host every game that comes out on your platform. This is an advantage that MS can leverage for developers to use and it separates XBL from PSN if MS can get every developer to use it. Match such scale will require a lot of money and there is no way around it. This is why you are not getting it. The reason MS can offer dedicated servers and cloud computing to everyone that develops for the X1 is because that 14 Billion invested brings in profit. Having those datacenters bring in money which means MS can then incur a cost to supply other parts of the business. If MS only had a bunch of servers and they were used for providing dedicated servers then it would be a cost, serving up 300,000 servers would be a huge cost if those servers was not doing more than being hosted for MP games. Having an infrastructure like Azure to spin up a server reduce cost because a server is not taking up resources if not being used.








