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brute said:
g911turbo said:
Pavolink said:
Skyward Sword is the game that I'll pull on the same level as Ocarina of Time, not for the gameplay, highs or lows, but because for the first time Nintendo intended to do something fresh and focusing on some of its roots.

Higher difficulty (6 heart run - hero mode must be a delicious), a lot of puzzles in the overwolrd (surface), Zelda playing an important role, a good villian that actually you encounters more than 2 times in the whole game, you finally care for Zelda's sake, less items but all are required during the entery game (whip is the unfortunate excepcion), upgradeable items, equipment and potions, usage of ruppees.

Now on the lows I agree that music was dissapointing, the sky was uninteresting, swithching between the main three areas was a pain, no freedom, and again, a game breaker bug.

I have to say that I liked the story. Very good but it has the potential to have better cinematics. The harp was a wasted potential.

Ah, I forgot about that boss run... did you have to beat that?  For some reason I remember trying, failing, and then not coming back to it.

What is the game breaker bug???


There was a game breaking bug in the part of the game where you have to collect the three songs from the three dragons, I don't quite remember exactly how it was, but I believe if you went to the desert dragon first, then the bug would occur. Nintendo released a patch for this, and I think in the later copies of the game the bugs was removed.

It was if you went to the Thunder Dragon first, and then talked to the Goron that was standing just outside of that room.  Then the special events would not happen when you travelled to the other locations.



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