wick said:
Roughly 78 million Xbox360s sold - Roughly 25 million Kinects sold = 53 million xbox customers who either aren't interested in Kinect or just plain out don't want it.
Also. Do you really think 3rd party developers are going to spend time and money on adding Kinect features in when they can just make an identical game to the PS4 version? Most of a console's games come from 3rd parties so I don't know how it will be "splitting the userbase" having a Kinectless SKU when most of the 3rd party games won't be utilising it. |
Come on man, we all know that add on never are going to come close to equaling the size of an install base. Just because people did not buy it as an add on does not mean they would not enjoy the device if it comes with it.
Yes, I believe developers will make kinect features because they did it last gen with the install ratios was much smaller. Now it's included with all xbox, it give incentive to developers to at least try some things even if its just voice. Also as we have seen, MS and Sony are willing to throw some coin around to get exclusive content on their consoles, well nothing stoping MS from throwing some money around for kinect features as well. Last point, it only take a few good features to make a device a hit. I will say that its up to MS to do this but you can have a developer out there that does it and it catches on.
As to your last statement, you really have no clue nor do I what 3rd parties will do. They may embrace it or they may not, but its way to early to tell which one. Maybe MS give the carrot of dedicated servers for free. Who really knows how this might shape.