Machiavellian said:
I am going to give you a hint about development. I develop web sites, portals and all types of other stuff. You would think that creating a web site would be easy right but it’s not. Every browser has it quirks, support and features. One slight change between browser can easily increase development time 2 folds. As the man said, they are a small team that can only do so much. Risk plays a lot when you are trying to release on unfinished product. Just because the PS4 and X1 use PC parts they do not share the same development environment, APIs, Tools and Libraries etc. There are so much to development than just the hardware. There is also so much time within a day for development as well. Small developers only have so much time and resources and they usually will side to what they know then what they do not. If you read the whole interview you would know that the team is very experience with 360 development and PC. When you need to make money and get a product released, it’s a much easier decision to do what you know then have to many unknowns and fail your first project.. Even the graphics parts between the X1 and PS4 is not the same with one using OpenGL and the other a form of DX11.
So calling the guy a liar when you have no clue what it takes to develop a game probably speaks volumes. Gamers really should not make statements in an area where they do not have a lot of experience. Making games just like any development is never Easy, and there are always tough choices a developer has to make to make sure they can continue to make games. |
As pointed out by someone else, the 360 version is done by an external team. Even if they couldn't port it easily, they could certainly get EA to port it for them. It is only exclusive because M$ paid them







