I also want to say that devs should make a graphic engine that allows ps3 and 360 games to be ported to the wii without too much work. I think it may be possible. We still don't even know the Wiis total specs let alone what it could do graphically. My guest is that SMG uses around 40% of the power that the Wii could use ( this isn't the wiis total power because I doubt it is 100% efficient but it is of the power the wii utilizes. I could see games like re5 ( that are based totally on hd) getting rid of 720/1080p and running on the wii perfectly fine in 480p at around 40-60fps.
Edit: Also I believe when watching a video of a teardown that there is a chip that runs from the cpu to the gpu that helps the cpu calculate the physics. I think this may be wrong though.







