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Munkeh111 said:
"McClandlish also shed a bit more light on the decision to make Titanfall an Xbox exclusive (it'll launch for both Xbox One and Xbox 360 in Q1 2014). "We're a very small team, so we had to pick a platform if we were going to be on consoles," he said, "and Xbox made the most sense."

They do realise that anyone with a brain knows they are lying right?

The Xbox One and the PS4 are both PCs in a box and coding for both of them is no problem at all. If they really really really don't have the resources, then they can ask nicely and EA would provide a few people to help them

I don't like it when I am lied to

"I feel that, in terms of multiplayer and communal gaming, Microsoft is like the Apple of videogames. You can just start your game without finding your disc, you can go to your friend's place and your saves are all there, and with the cloud servers you don't ever have to worry about transferring between hosts or bad latency."

So they obviously didn't get the memo about the 180... No more playing without finding your discs (and cloud saves are on PS4 as well.... and PS3 and Vita)

The game does look rather good, I think I'll probably check it out on PC


You also realize the other versions of the game are being out sourced. We all know money exchaged hands, but what they are saying about being small and what not is true.