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the-pi-guy said:
curl-6 said:
the_dengle said:

Yeah, Nintendo is very good at compressing data, on 3DS and Wii U, as well.

On Wii U? Really? If anything they don't seem to know what to do with all the Wii U's RAM and disc capacity.

I'm not sure how that goes against what he said.  In fact, I'd say it corroborates it.  

Though to be fair, I don't think they have many games that were pushing the hardware that much.  I'm thinking that the new Zelda game might do just that though, especially if it looks like that demo reel from E3 2011.

Nintendo's Wii U games haven't needed compression because they have way more space than they need.