| JWeinCom said: There have been 5 levels shown in the game. One of them was a boss fight and a good one at that. One of them was something never seen in a Mario game before. A third you admitted had a lot going on. In a fourth you are no further than 3 seconds max away from something to interact with at any point. So I don't really get what you're complaining about. Oh, and players don not need to be on screen at all time. If a character drifts offscreen he can bubble back to the rest of the cast. So, the camera doesn't have to show all four players and never lose them. |
The grass level and the water level are too empty and the other two, while better, still feel too simple at times.
I just haven't seen an "Oh that's clever" part yet, and if I took 5 random levels from the Galaxy games I'd see multiple such moments.







