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JWeinCom said:

There have been 5 levels shown in the game.  One of them was a boss fight and a good one at that.  One of them was something never seen in a Mario game before.  A third you admitted had a lot going on.  In a fourth you are no further than 3 seconds max away from something to interact with at any point. So I don't really get what you're complaining about.

Oh, and players don not need to be on screen at all time.  If a character drifts offscreen he can bubble back to the rest of the cast.  So, the camera doesn't have to show all four players and never lose them.

The grass level and the water level are too empty and the other two, while better, still feel too simple at times.

I just haven't seen an "Oh that's clever" part yet, and if I took 5 random levels from the Galaxy games I'd  see multiple such moments.