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Puppyroach said:
Zappykins said:
Puppyroach said:
Looking at VGC. Kinect adventures still sell some 20k units per week. I think people here once again underestimate the power Kinect has over nongamers. Just a few days ago, a friend of mine tried it for the first time and is already thinking of bying a 360 just for training games.

Yes, and it looks like this new Kinect 2.0 on the new one will be significantly better. 

But it looks like we will have to wait till next year to see waves of fitness/dance/kinecty games.  I'm not sure why they don't have more at launch - other than they are trying to appeal to hard core gamers only (perhaps because they will lose money on the consoles?)

So next year for a big 'casual push?'

I'm still surprised they is no P90X for kinect or equivalent.


I agree, it is really strange that they do not cater to the non-traditional gamer more, like they have done these past years. I think it has been a very succesful strategy, because it enables for more people to also discover what else these consoles have to offer. Also, accesories for the Kinect could be a huge thing :).

I am not too worried about X1 in the long run. People here focus waaaaay to much on gaining marketshare, not on how to make profit and getting a broad consumer base which also brings in the cash through other services than just games. If X1 end up being in second place behind PS4, well that is no different from any other generation, and I am still sure they will make a buttload of money of it and get people to use their other products (W8, WP8) together with the X1/Kinect. 

Playing it safe is not a good strategy in this day and age, that will not grow the industry.


@bold

Its funny you say that we focus too much on marketshare, because it really does matter, especially to companies like Microsoft. Sonys marketshare is why MS came to the gaming industry in the first place. Read any documentary on the Xbox and you'll find that marketshare dominance was the exact reason MS came into the gaming industry. Sony was getting too big an expanding the gaming industrys size at a rapid rate to the point where it threatened PC gaming and increased the multimedia space for CD's, DVD's and now Blu Rays. If you think the profits from the gaming industry are that large to Microsoft you must be joking. Microsoft wants the living room space and Sony was dominating it until they came and halved it. All they have to do is eat away at the multimedia gaming marketshare. Nintendo can wait.