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RolStoppable said:
Soundwave said:

The market had grown and Nintendo was probably not dumb enough to make the same mistakes with the GameCube again, that a "GameCube 2" probably would've sold 30-40 million units if handled correctly, mostly on the back of Sony's $600 blunder and people having to go elsewhere for a while, enough to make a nice sized profit and continue making the franchises Nintendo fans actually care about.

And Nintendo became allergic to pushing games like Xenoblade because they were out chasing the casual dragon, I'm glad it's done with to be honest.

Casuals want $1 games on smartphones now? Good for them. Don't let the door hit yer ass on the way out I say.

So your answer is that it would have been worse for Nintendo fans?

I think it would have been worse for Nintendo as a corporation obviously, but better for Nintendo fans and Nintendo still would've turned a profit either way.

I think without the casual crowd Nintendo would've invested more resources into a new core game projects (which is what they do best) and had no choice but to push games like Xenoblade and The Last Story moreso.

So no, I don't miss casual gamers at all. Enjoy your iPads and smartphones, don't bother coming back. If they're that fickle they don't deserve the types of games Nintendo actually is good at making -- the 3D Marios, the Metroids, the Zeldas, the Xenoblades, the Fire Emblems ... if they can't appreciate Nintendo for what they really are and Nintendo has to dumb themselves down to this audience to sell anything other than Mario Kart ... screw 'em I say.