Scoobes said: When they made the engines for those games the PS3 and 360 were new and the most powerful consoles available. There's a reason (actually, probably 2 reasons) why Morrowind never made it to PS2 even though it had the largest user base. OT: Completely expected. If they release the same games (from PC/PS4/X1) on PS3/360 but not WiiU then there's obviously a non-hardware issue, but I see no reason not to believe them until someone proves otherwise. Edit- Just realised the games in the OP are also coming to PS3/360, so this isn't solely a hardware issue. |
Irrelevant to the point, because no matter how powerful Xbox 360 and PS3 were, they were nothing compared to a good gaming PC. They put the games on weaker hardware with PS3 and 360.
Its worth noting too, that the Gamebryo Engine which was used on Oblivion, Fallout 3 and Fallout: New Vegas was also used on Morrowind which was an Xbox/PC game released in 2002.