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Scoobes said:

When they made the engines for those games the PS3 and 360 were new and the most powerful consoles available. There's a reason (actually, probably 2 reasons) why Morrowind never made it to PS2 even though it had the largest user base.

OT: Completely expected. If they release the same games (from PC/PS4/X1) on PS3/360 but not WiiU then there's obviously a non-hardware issue, but I see no reason not to believe them until someone proves otherwise.

Edit- Just realised the games in the OP are also coming to PS3/360, so this isn't solely a hardware issue.


Irrelevant to the point, because no matter how powerful Xbox 360 and PS3 were, they were nothing compared to a good gaming PC. They put the games on weaker hardware with PS3 and 360.

Its worth noting too, that the Gamebryo Engine which was used on Oblivion, Fallout 3 and Fallout: New Vegas was also used on Morrowind which was an Xbox/PC game released in 2002.