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famousringo said:


Yeah, I'm not feeling the one review that claimed this game is less polished than other Nintendo games. Feels massively refined compared to Pikmin 1 on Wii. I'll have a hard time going back to finish that one. I haven't tried Pikmin 2 on WIi yet, but I expect the same.

One gripe (besides the lack of co-op, which I've already grumbled about) is that I was totally excited to play this game with the gamepad Nintendoland style, using the stylus to throw Pikmin around. The map is pretty handy, but not as engaging a use of the pad. Fortunately, the wiimote controls are massively better than gamepad controls, but then you end up with an awkward situation where the game keeps drawing your attention back to the gamepad.

On the bright side, I'm hoping Pikmin 3 is a signal that Nintendo hasn't completely lost sight of the value of the wiimote, and that excellent wiimote controls in this game aren't just as artifact of it's Wii development roots.

I have all three games, and this one is just lightyears ahead. The first two look like tech demos in comparison. 

I too wanted to play with the gamepad. It's a shame that those controls aren't supported. Wii remote controls are a pleasure. I've found the best way to play is with the wii mote +nunchuck and then have the gamepad at your side. I use the gamepad for a lot of things actually.