| Mensrea said: Pikmin 3 really does make it's predecessors look archaic. It's just so much better. Every little quibble I had with the first two is fixed. Really really a polished experience. |
Yeah, I'm not feeling the one review that claimed this game is less polished than other Nintendo games. Feels massively refined compared to Pikmin 1 on Wii. I'll have a hard time going back to finish that one. I haven't tried Pikmin 2 on WIi yet, but I expect the same.
One gripe (besides the lack of co-op, which I've already grumbled about) is that I was totally excited to play this game with the gamepad Nintendoland style, using the stylus to throw Pikmin around. The map is pretty handy, but not as engaging a use of the pad. Fortunately, the wiimote controls are massively better than gamepad controls, but then you end up with an awkward situation where the game keeps drawing your attention back to the gamepad.
On the bright side, I'm hoping Pikmin 3 is a signal that Nintendo hasn't completely lost sight of the value of the wiimote, and that excellent wiimote controls in this game aren't just as artifact of it's Wii development roots.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







