| JoeTheBro said: Don't worry, at least one other person on this site cares about spark ;) I can't watch the video yet but this game looks great. My only worry is that it really only works when you do what the devs expect you to. The greatest thing about LBP was that user created levels got so advanced that lots of times you can't tell they have sackboy origins. I'm hoping for the same depth with spark. |
One of the things that I think looks really good about it, is you can adjust the complexity. I haven't played little big planet, so I don't have a reference to that game.
But I remember making custom versions of Castle Wolfenstien 3D, Some D&D Underground level maker (I think it was for the Amiga) and several others. Including coding my own games back in the day.
If they can pull off the scaling complexity - so it's easy to make a game, or more open to a super challenging game, then I predict huge win in gaming. But I will hold back final judgment until I get to play it for a while.







