oniyide said:
I dont think its a matter of them not having it, but there are so many devs out their that are just pushing the envelope that even Ninty games could get lost in the shuffle. And i would say innovation for the sake of innovation is not really a good thing. |
But, and I may be wrong, it just feels like they aren't trying anymore. If you look at Miyamoto's work, and the entire work of the EAD team in general during the N64 years, you see a team of devs obsessively driven towards the idea of innovating the way we play their core games at a software level, and games in general. I just don't get that feeling anymore. It feels like they've gone into cruise control or something and think the IP will sell itself.
I've recently been reading about on their history, software wise, from the birth of Donkey Kong up until the N64 and when you compare the kinds of things they invented, the way they invented them and how they were able to basically alter the entire industry time and again, with what they're doing now? It's night and day. I grew up with the NES era Nintendo, as I was 6 years old when it launched, so it's weird seeing such a dramatic drop off innovation wise. Sure, the next Zelda will be great, it always is. But will it innovate and change the way we view games like OOT? Or will it rest of the laurels of it's predecessors, offering nothing really substantially new?
I'm hoping it's the former.







