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KHlover said:
S.T.A.G.E. said:


Both are games, but artsy games are becomes a sophisticated experience. If you can control yourself in a surrounding place with a story to propel you the game and experience are one in the same. If a game is just pure gameplay and nothing else, its just a game.

And if a game is tying too hard to be sophisticated it may end up severely lacking in the gameplay department and may have been better as a movie all along. It's about finding a balance between both sides of this spectrum, although the medium being called Video Games I'd say a lacking story is a bit more forgivable than lacking gameplay. Of course this completely depends on personal preferences.

EDIT: Removed unnecessary bolding of the word "Games"


It might lack in the game department, but the point is to enjoy the experience. Depends on the developers intent. Devolvers intent = artists intent. Videogames are sophiscated, Nintendo just sticks with their comfort zone, thats all. If they balance can be found between gameplay and story in an effect that lets you immerse yourself into a game then you are in an evolved experience. Today high level games are expected to have immersion factor and actually get critiqued for little quirks that break immersion. The 21st century is here.