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S.T.A.G.E. said:
KHlover said:

Nintendo may not design their games to be "artsy" (what an ugly word), but more than often they turn out that way anyways. This way they have a very good gameplay with awesome art design as an extra bonus. Just look at Skyward Sword (best effect on Dolphin T_T) and Pikmin3 for some recent examples. Especially Pikmin3.

Games being artsy just for the sake of being artsy may be conceived as being pretentious, by designing the games around the gameplay first Nintendo avoids that risk. (Not to sure how Kirby's Epic Yarn fits in my interpretation, though)


Both are games, but artsy games are becomes a sophisticated experience. If you can control yourself in a surrounding place with a story to propel you the game and experience are one in the same. If a game is just pure gameplay and nothing else, its just a game.

And if a game is tying too hard to be sophisticated it may end up severely lacking in the gameplay department and may have been better as a movie all along. It's about finding a balance between both sides of this spectrum, although the medium being called Video Games I'd say a lacking story is a bit more forgivable than lacking gameplay. Of course this completely depends on personal preferences.

EDIT: Removed unnecessary bolding of the word "Games"