riderz13371 said:
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respect for what? Creating the Vita?
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You are so delusional I almost feel sorry for you...almost.
Just because the Vita isn't selling well doesn't mean it's a shit handheld. Cerny created a masterpiece. The Vita is an incredible handheld and there's nothing Cerny can do right now to improve it's sales, that's Sony's job. Also he's been a part of the video game industry for decades and has worked on a number of games:
- Major Havoc (1983, arcade) — Programmer, Designer
- Marble Madness (1984, arcade) — Programmer, Designer
- Shooting Gallery (1987, Master System) — Programmer, Designer
- Missile Defense 3-D (1987, Master System) — Programmer, Designer
- Shanghai (1988, port to Master System) — Programmer
- California Games (1989, port to Master System) — Programmer
- Dick Tracy (1990, Genesis) — Programmer, Designer
- Kid Chameleon (1991, Genesis) — Programmer, Designer
- Sonic the Hedgehog 2 (1992, Genesis) — Producer
- Crash ‘n Burn (1993, 3DO) — Programmer, Designer
- Total Eclipse (1994, 3DO) — Programmer, Designer
- Disruptor (1996, PlayStation) — Executive Producer, Designer
- Crash Bandicoot (1996, PlayStation) — Executive Producer
- Crash Bandicoot 2: Cortex Strikes Back (1997, PlayStation) — Producer, Designer
- Spyro the Dragon (1998, PlayStation) — Executive Producer, Designer
- Crash Bandicoot 3: Warped (1998, PlayStation) — Executive Producer, Designer
- Spyro the Dragon 2: Ripto's Rage! (1999, PlayStation) — Executive Producer
- Crash Bash (2000, PlayStation) — Producer, Designer
- Spyro: Year of the Dragon (2000, PlayStation) — Design Consultant
- Jak and Daxter: The Precursor Legacy (2001, PS2) — Programmer
- Ratchet and Clank (2002, PS2) - Designer
- Jak II (2003, PS2) — Programmer, Designer
- Ratchet & Clank: Going Commando (2003, PS2) — Designer
- Ratchet & Clank: Up Your Arsenal (2004, PS2) — Design Consultant
- Resistance: Fall of Man (2006, PS3) — Design Consultant
- Uncharted: Drake's Fortune (2007, PS3) — Design Consultant
- Ratchet & Clank Future: Tools of Destruction (2007, PS3) — Design Consultant
- Resistance 2 (2008, PS3) — Designer
- God of War III (2010, PS3) — Design Consultant
- Killzone 3 (2011, PS3) — Design Consultant
- Knack (2013, PS4) - Director
Not only this but he's now working on the PS4. So yeah, show some fucking respect. I'm not asking you to suck his dick I'm just saying to not be so god damn rude.
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