famousringo said:
It seems substantially harder to negotiate with the demons this time around, and levels just don't seem to make any difference. I was level 8, failed to recruit a level 2 demon, and suddenly half my team was wiped out. It seems ridiculous that any unit in the game is two shots or one lucky crit away from death at all times, and that most battles can be won with the enemy never taking a turn. But I seem to have hit my groove after defeating Navarre. I still think there are all kinds of ways this game could be better, but I do find that I want to keep playing. Maybe it's just stockholm syndrome. |
The demons each have their own personality. You can't just say anything to them and recruit them. You have to respond to them appealing to their individual personalities. That's why it's hard, because the same tactic wont work every time. Plus, you don't need to recruit every demon and get by. I recruited a good 1/3 of my demons by nearly wiping them out and they beg not to be killed.
Also, that's why you should only try to recruit a specific demon you want after killing off the others. If you fail, the demon you want plus all the others present will attack you. A good way to do this is if you start with your main character going first, skip his turn and then use your other demons to either gain turns or just simply do what it takes to beat the other demons. Then when it's the only one left, that's when you try to talk to them.
The reason battles are that way is because the demons you fight are pretty much the same as the demons you have yourself. However, whenever you get further in the game, it becomes more difficult to beat every battle in one turn unless you want to completely exhaust your MP and items. Sometimes it's best to prepare beforehand for a multiple turn battle and conserve MP.
If you're where it seems like you say you are, you're kind of still in the tutorial stages.









