Some people have been saying the Gamecube controller was goode, but have not explained at all why. So I will explain why Gamecube controller was the worst controller Nintendo ever came up with.
Nintendo's controllers of the past came up with numerous innovations that became industry standards. The NES added the d-pad, the SNES added the highly versatile diamond button configuration and shoulder buttons, the N64 added analog sticks... The Gamecube controller just didn't do any of these things as well as its predecessors:
1. The face buttons are not versatile like the other controllers from Nintendo. Nintendo put this giant green button in the middle, making it impossible to transition between any of the other face buttons and ending something that had always been a standard on their controllers.
2. While there was a d-pad on the controller, it was really for show alone, not only was it awkwardly placed, but it was so tiny that it was unusable. Maybe this was good for a child's fingers, but certainly not those of an adult.
3. The L & R buttons felt really springy and cheap, they would even make a springy noise, almost like they were a toy. It was really awkward using them.
4. There was a Z-trigger on the controller, although most people probably don't even know of its existence because it was in a very awkward location and was tiny.
5. The analog sticks were very unresponsive out of the box and very cheap feeling, especially the right analog stick which was practically worthless for any sort of dual-analog, due to the fact that the shoulder buttons and Z-triggers were worthless.
I describe myself as a little dose of toxic masculinity.







