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ooooooh, this is a strangely touchy subject.
NES= grade B due to being the 1st compact conroller, but not the most comfy controller
snes= grade A. added to an already good controller and was comfy
64= grade A, was pretty comfy, and had amazing versatility, no analog stick to date has had the kind of sensitivity of the 64 analog stick, 6 face buttons were a real treat and the dpad was great. Only downside was the analog stick would wear over time.
gamecube= grade C+, the imaginative button layout was an interesting idea, but didn't really pay off. The giant a button in the middle was supposed to be so that nongamers wouldn't be intimidated, but it made traditional games like mortal kombat feel a little awkward. It's saving grace was it's comfort and multisensitive trigger buttons.
wii=grade B, that's a tough one to grade. Motion controls have proven to be hit or miss, but when they're good they're great. My main quarm with the wii was similar to the gamecube. Simply adding buttons around the A button (like the ps move) would have remedied alot of control schemes and possibly helped 3rd party developers.
wii-u gamepad= gradeA, got to try it a few times and it's extrememly comfortable. Also, it has tablet functionalities making it a very versatile controller.