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PullusPardus said:
Its nice to see Sony fans hating on this game and then praise Last Of us and uncharted.
aren't they both linear as hell?

Many games have a linear path, but its how you present it to the player that matters. For example most are point to point in some respect, but its how you can get there that matters. In Last of Us (less so in uncharted)... you can craft items that help, you can use different attack methods, you can even sneak past and not do anything.

The way i like to look at it (and not saying this about Ryse as i havent seen enough about it)... but Call of Duty and Dragons Lair are both linear, but are totally different playing experiences. Nothing is wrong with linear... but some are better than others.



Making an indie game : Dead of Day!