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This is what the chart looked like for the same period in the X360's life cycle https://www.ubisoftgroup.com/comsite_common/en-US/images/2006-1862tcm9927776.pdf


Not quite sure how G-Cube had negative sales lol, I guess that stores wouldn't take stock they had produced or something. Look at that X360 30% with a userbase of under 4m http://www.vgchartz.com/weekly/38914/Global/



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