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TheLastStarFighter said:
Zero999 said:
TheLastStarFighter said:
For those saying the Gamepad ads $100 to the console, it doesn't. It was suggested that a replacement Pad would cost $100 at retail. It's build cost is surely much lower and dropping. And if you don't have a Pad, you need another controller in it's place. Just using made-up estimates, the Pad probably costs about $75 to make, while a pro-controller costs about $25. A more fancy controller like Dual Shock 4 is probably about $35 or more. So ditching the Pad would only give Nintendo around $50 or less extra to spend on specs. That could have a nice impact with a little more RAM and a slightly better GPU, but it wouldn't be anything many would notice. A better approach would be to keep the Pad (or something similar but maybe smaller) and up the specs a little but hide the costs in an online subscription like Sony did with PS4. Upping the specs a little probably wouldn't bring more 3rd party support because the main reasons games are skipping Wii U is low install base and tough competition from Nintendo 1st party - not specs. Watch_Dogs is there...any current game could be there.

history proved there's no "competition from first parties" hindering thirds sales.


Actually, it has proved there is, especially at launch. People buying 360s bought it and played COD and Madden. People buying Wii U picked up NSMBU and NL. Quality third party games launched on time can thrive on a Nintendo platform. But dating back to the Genesis it can be easier to establish yourself without the Nintendo juggernauts around.

third parties who gave a shit sold well on nintendo's platforms. and even with the sheer amount of titles at wii u's launch, a good amount of thirds crossed the 100k mark. later this year, sales for the likes of batman, AC, watch dogs, Call of retrocess, W101, and sonic will show that again (I know W101 and sonic are exclusives but they're still 3rd party).