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oniyide said:
Soundwave said:
oniyide said:
Soundwave said:
hsrob said:
No. Then we would have three systems that are almost exactly the same. I don't think the market would support such a situation. I'd be willing to bet you would end up with a situation like the PS2 gen, one console dominating and 2 'also-rans'.


The PS2 is kinda unique, because it existed in the age of console exclusives.

Today, third parties can't afford to make many titles exclusive. Things like Titanfall are extreme exceptions and even there it sounds like that's a timed exclusive at best.

If the GameCube had Devil May Cry, Final Fantasy X, Metal Gear Solid 2, Grand Theft Auto 3, and launched roughly the same time as the PS2 and Nintendo didn't make divisive design choices with Mario/Zelda ... I think you're talking a whole different ball game that generation.

Full marks to Sony for taking full advantage of a year headstart, creating a lot of hype behind the console, and tying up most of the big name 3rd party games exclusive though, but in today's market, a lot of these advatanges they leaned on that console cycle would be rendered moot.

The equivalent today to that would be the PS4 having Call of Duty, Destiny, Final Fantasy, Metal Gear Solid, etc. exclusive and a full year headstart ... of course they'd trample Nintendo and MS.

that is a whole lot of maybes, maybe too much maybes...anyway i think you are kinda wrong a bit. See Ninty tried why you suggested and failed...twice and Wi was a success so i dont blame them at all for hiding behind their novelties cause it has worked. Kinda sucks for games and support it will get, but hell thats what the others are for.

Nintendo only tried to replicate the SNES with the GameCube, but shot themselves in the foot by making several mistakes that were easy for Sony to capitalize on.

Because third party exclusivity is basically gone nowadays a "modern day GameCube" without an overly kid-centric design would fare much, much better. The industry has changed to the point where it benefits Nintendo, they're just too scared to take advantage of it now.


GC had quite a few exclusives itself. Didnt help, sure nowhere near that of PS2, but id say it was almost as much as xbox and couldnt even beat that. and your damn right their scared, i dont blame them.


GCN had one major franchise exclusive -- Resident Evil. The Tales series was not that big of a deal, and Nintendo would've been better served getting exclusive Namco and Sega games rather than having them work on Star Fox and F-Zero.

What's to be scared of? They schooled Sony for much of last generation and are generally a far healthier company financially these days (Sony has massive debt) and when Nintendo actually applies themselves, their franchise power is far greater than anything Sony can muster together. One Mario game done right can outsell several Uncharted games. 

It's not the 1990s anymore, no one gives a sh*t if something has a Sony logo on it anymore, nor is even the Playstation brand itself anything all that special in and of itself any more. Nintendo shredded the PSP head to head and Microsoft has made huge inroads in gaining big chunks of Sony's audience; without overwhelming third party support, Sony is just a pitbull without teeth.

Microsoft has large cash reserves, but that doesn't always translate to success in non-PC software ventures. If it did, they should be muscling their way into the smartphone and tablet market, but they've run up against a brick wall.

All the GameCube shows me is the margin between a successful console and one that's not is relatively narrow. You have to pay attention to the little details, and Nintendo made a lot of errors. It's like trying to win a tennis match and generally playing well, but making a ton of unforced errors -- chances are you're going to lose.