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Locknuts said:
They need their point of difference, so I don't agree with just beefing up the power and selling it with a pro controller. That said, I don't know what the answer is. They can't take Microsoft and Sony head on.


With a full year head start and a better software lineup and good marketing I disagree. One of MS or Sony would be the odd man out, with Nintendo pretty much assured at least a solid no.2 spot.

It's fine to be different where it makes sense, but forcing that by trying to adhere to some kind of ridiculous "we have to make a new wacky controller every time and sell the console around that" is a silly strategy. It works if there is a real need for that type of industry change, like the Wiimote did, but if its not that, then it's just putting all your eggs in the basket of a gimmick.

And that's insanely risky.

Like I said, the SNES was very different from the Genesis, even after Sega copied the six button controller and made it standard on the Genesis. You still wouldn't confuse one console for the other. It's because Nintendo consoles will always inherintely be unique by default because you can't play Mario/Zelda/DKC/Pikmin/etc. on other platforms.