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Egann said:
Scoobes said:

What do you mean? Not a lot has changed and Crysis 3, Battlefield 3 and Metro Last Light are clearly and significantly superior to anything on current gen consoles.

Because the Wii U matches a middle-power PC. It may be RAM-anemic, but it has added bonuses like eDRAM and sizable CPU caches. The upcoming Sony and Microsoft hardware matches a middle-high end PC. The question has changed from "can PC's be significantly better than gen 7?" to "can they be significantly better than gen 8?" The difference will always be there, but it's also shrinking with every generation.

I'm not sure I'd go as far as to say a WiiU equals a middle power PC. Maybe 2-3 years ago considering the relatively low power of the GPU, but even then, the HD4850 would outperform the GPU in the WiiU. By todays standards it's only slightly better than the integrated Intel HD4000 chips (even if it is more feature rich) that's included with nearly all Intel CPUs. That's not including the relatively low powered CPU, the low amount of RAM or the low bandwidth of the main system RAM when compared to the GDDR RAM found on discrete graphics cards.

Anyway, my point was that PC Gamers have seen a significant difference between what's currently on the WiiU and games on High spec on PC. Most of these games were designed with PS3 & 360 in mind yet the difference was quite obvious. Now games are going to be designed with PS4 and X1 in mind the difference between the WiiU and new consoles coming out should be quite clear.

I acually think the difference between PC and consoles will take less time to become apparent then last gen. As powerful as these consoles are they're not more powerful then a top end PC and by the time the next graphics architecture is out the difference should be quite plain to see. However, I also think a lot of the differences will need to be observed in play rather than just screenshots; physics, interactivity levels and dynamic vs static lighting are where it'll be most obvious.