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MonstaMack said:

http://www.gamespot.com/news/sega-claiming-941000-from-thq-over-company-of-heroes-2-preorders-6411215

 

So after reading this article, we've learned today that Valve takes a 30% cut on steam titles. Sega filed motion to get money for Company of Heroes 2 but It's minus the 30% valve is taking.

Makes me wonder how much Nintendo/Sony/MS take for a cut.

Also my Wal-Mart mark up as a department manager was only 20%, but I'm guessing It's still cheaper to go digital since you distribution/price protection (when titles drop in cost from $60 to $40, etc.) loss/theft is involved.

Do you guys have insight in this?

 


Sounds pretty reasonable. From what I can find, publishers usually manage to get 30% of a game's price at retail, leaving the other 70% for the console manufacturer, the retailer, and the costs of production.

So it sounds like, with Steam, the numbers are flipped. If so, that's a much better deal for the publisher.



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