The Wii simply doesn't have the hype driven third party titles that are going to the 360 and PS3. Its the biggest weakness the Wii has right now.
Early clumsy attempts by third party developers on the Wii resulted in dissapointment for many and the perception that the Wii is some sort of enigma to develop for further deturs efforts to develop for it or port games to it. Developers would rather take what they percieve to be the safer risk with the HD consoles where they may only make a much smaller profit but feel they're at least they'd be garanteed a profit.
Another problem may be that developers don't want their games to simply be as successful as Assassin's Creed or Call of Duty 4 on the Wii, they want them to be as successful as Wii Sport and Wii Play so they repeatedly try to play the casual card in greedy hopes of tapping the bulk of the Wii's user base.
In the end its just easier for them to tell themselves its Nintendo's fault and hope that if they put enough pressure on Nintendo, the rethroned king will give in and pay out huge amounts of their freshly earned profits to buy exclusivity. Unfortunately Nintendo is not playing that game anymore and Developers will have to earn their profit on the Wii. No surprise the bidding battles between the PS3 and 360 draw more developers despite the promise of smaller returns in the end.
Developers are in a panic to be honest, everyone had banked on the PS3 being the surefire winner and with Sony usurped they all adopted wreckless strategies to adapt to an uncertain market.
Will things change for Nintendo? Who knows. All we know is that they don't have to. Nintendo has two products which are earning them explosive profits with no slowing down. It is at their luxury whether or not third party developers side with them or not.
If third party developers can't develop for or make a profit off of the Wii, they have no one to blame but themselves. This of course much to the delight of EA who is eager to gobble them up.







