By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Daisuke72 said:
curl-6 said:
Daisuke72 said:
curl-6 said:

The Direct itself wasn't a lossless 1080p stream though, so I don't think I'd consider it an accurate source for screencaps.

It wasn't? Well then, the game might just be native 1080P but it has no AA >.>. And X looks good and all, but the lighting is pretty bad and X's environment is pretty flat....as in....not a lot of objects on the screen, the environments are open and empty for the most part, so the only advantage the Wii U is showing imo is with it's RAM, rather than it's graphical features which I know is above PS360's, but these games simply aren't showing it. 

It's hard to tell with the low quality screens available, but X seemed to me to have quite a lot of detail; lush grass, mountains and rock formations, cloud, etc.

(I don't see a problem with the lighting either)


The world of X itself looks flat and empty for the most part, and my problem with the lighting is that it looks kinda non-existant in an open world environment at times, and when it is present it doesn't have a significant effect in my opinion.

I just don't see the flatness/emptiness; surfaces appear normal mapped to give depth, light varies across surfaces like metal and leather, terrain varies in elevation, its packed with vegetation, etc.

What I meant by empty was the fact that from those screenshots you're seemingly in the middle of fucking nowhere, it's just a mech and an environment, no NPCs in sight or other impressive things on the screen, it feels empty. Although this is probably done purposely, I'll wait to pass judgement until we see more footage, but as is the game doesn't look leaps and bounds over current gen in my opinion.