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coreyerb said:
outlawauron said:
JGarret said:
Was about to post this.I saw it on GI (http://www.gamesindustry.biz/articles/2013-07-08-does-nintendo-stand-a-chance-this-holiday)

There´s also an interview with Peter Moore: "The lack of online engagement that we see on Wii U [is troubling]," says Moore. "It's so integral to what we do. They're so small it's hardly worth running the servers. It seems like a box that's out of sync with the future of EA - which is one that gives a real social feel to our games. The Wii U feels like an offline experience right now."

To be expected when Nintendo puts such a low priority on their online infranstructure.

What gives you the impression they put a low priority on it?

It's just missing so many features that you would expect. The lack universal ID structure across 3DS and Wii U should be a guarantee and expectation, yet everything is still disconnected and disjointed (at least there's no more awful friend codes on Wii U). Lack of a trophy or achievement system, lack of party chat, separate stores (I wouldn't call the current 3DS shop much of a shop), etc. Not to mention it's going to be further behind with Xbone's dedicated servers and PS4's Gaikai service.

There really are deficiencies in every area. 



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