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coreyerb said:
Soundwave said:
I wish people would stop using things like the 460k number on VGChartz as gospel. It's a guesstimate on the website's part, not official numbers, we know things are over-tracked by a large amount all the time.

The actual sell through could be 250k or something, who knows.

If Ubi Soft is saying they didn't come close to making money on the game, I'm inclined to believe them.

The actual number isn't important, just as it doesn't matter that we don't know Ubisoft's actual target sales number.

We know enough to confidently say they misjudged the market for their game and spent too much money on it if 250K-500K-whatever-number wasn't enough to make it profitable. They should've taken it multi-platform the moment they realized not enough Wii U's were owned to allow them to hit a high enough sales figure to turn a profit.


I don't think anyone expected Wii U sales to be this bad, not Nintendo, and not Ubi Soft. It's sales to date are Dreamcast-esque, which coming off the first Wii, which is the fastest selling game console ever (out of the gates) is stunning.

They did make adjustments and now Rayman Legends is a multi-plat game.