fordy said:
#4 is difficult in the fact that Nintendo's IP does not show vast improvements with graphical leaps, due to the character design. That would involve having to make things more "realistic". #3 and #5 have some merit to them. Some people saw the U stylus from Ubisoft on the Wii and assumed that the Wii U was just a Wii with a bundled stylus. The average consumer doesn't keep track of 3rd party goods, they just assume something on a Nintendo console is Nintendo's doing... |
- Well, you gotta admit that Nintendo has their own version of the "same old shit" strategy, where every gen they rely solely on Mario and co. to sell consoles, these days more than ever before. People buy PlayStations and Xboxes for a variety of reasons that have changed each generation, but with Nintendo it's always Mario and Zelda or bust.
- There was a time when Nintendo's IPs DID in fact display vast improvements and graphical leaps, but that was back when Nintendo actually put out new hardware that was a huge leap over its predecessor and on par with the leading technology of the day. The jumps from SMB1-3 to SMW, and then to SM64, and then to SSB / Sunshine for example were all huge despite retaining similar art styles and not needing to go for the ultra realistic look. Now we have Galaxy / 3D World which hardly show any improvements over their predecessors, and the NSMB titles, which all look similar from the DS right on up to the Wii U.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.







