DevilRising said:
You turn Star Fox into a 3rd person action game, it becomes a generic entity far removed from what it really is, and what made it popular in the first place. Star Fox is supposed to be a space shooter. That's it's appeal. That's what made it great on SNES and N64. There really is no other games out there quite like Star Fox or SF64. It's a fairly unique entity. As such, to return to it's former glory, it needs to go back to it's roots, cut the bullshit, and just be a great space shooter again. It can be compared to if they made a new Gradius game, but instead of a space shooter, it was a generic 3rd person shooter where you play the pilot running around on the ground shooting people with space guns. It would suck, and be totally pointless. "Starfox" Adventures was hardly a bad game. But it shouldn't have been shoehorned as "Starfox" game. Because it's not. |
i simply disagree. I think starfox's charm comes from it's cast of characters, and not necsessarily from it's gameplay. I think rail shooters are pretty dated and if they came out with another starfox in this vein, at best i'd rent it. Tried the newer sin and punishment when it came out thinking of the good times with starfox and the original sin and punishment. I was bored as hell. Anyway, changing the gameplay doesn't mean adding "bullshit". I could still be a great game in the starfox universe with starfox characters i've come to enjoy. I do agree with one thing you're speculating. It can't be generic and still be good. I'd like the franchise to go in the direction i've mentioned, but the last thing i'd like to see is a generic game. However the thing that i don't agree with is that a specific genre = generic. We definitely disagree on what we'd like to see in the future from starfox, but i guess time will tell if either of us get what we want.







