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Barozi said:
happydolphin said:

We're saying FB2 was challenging to get running on U doesn't mean FB3 will be a challenge, but then we're saying that they tried FB2 first, which makes no lick of sense.

From both an engineering and a business perspective........

BF3 was supposed to come out on WiiU and that uses FB2, so it's obvious that they tried FB2 first. FB3 wasn't ready at that time.

That's actually a good point. It does further the problem that I was presenting. If FB2 was clock speed intensive but FB3 wasn't (and is very near ready with BF4 due out end of october so chances are they had working builds in the time of WiiU's sku release), then why plan on releasing BF3 and not BF4? The whole thing was upside down, why were they releasing BF3 2 years after it released on the other consoles?

It all just doesn't hold together.