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Barozi said:
Zero999 said:
Barozi said:

It's not that they can't do it, it's just that it would be too much of an investment for something that gives back little returns.

It's the same investiment for every platform and the "little returns" is not true. EA titles sold poorly on wii u because of auto sabotage from EA.

They already worked with PS3 and 360 though, so they know the architecture. If the engine is then not working well by just dropping it on another platform (WiiU) then it's obvious that it needs more work (and thus a higher investment) than on other platforms.

EA is sabotaging all platforms equally. Their efforts were incredibly poor on 360 and they still sold enough copies to make sequel after sequel (so it paid off in the end). PS3 versions at the time were in 90% of all cases the inferior versions.

FIFA 13 on WiiU is still an awesome game, even if it's closer to FIFA 12 (which is an awesome game by itself). Compare that to the shittyness of FIFA 06 on 360 (Europe sales are missing by the way. it was easily at 400k before the bug took the sales away). Same case with Madden.

NFS Carbon sold over a million on PS3 even though it was a late port. Most Wanted on WiiU is selling well below Carbon week after week.

Battlefield 2 Modern Combat is the inferior console spin-off to Battlefield 2 (which the 360 would be able to run in theory) and it came out 6 months after the launch of the last gen consoles and still sold well on 360.

need for speed was what, 5 months late? mass effect 3 came a week after the trilogy on every platform except wii u. madden and fifa were 2012 versions renamed as 2013. that's intentionally sabotageing the games for them to sell bad and give an excuse not to release more games.