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RolStoppable said:
happydolphin said:

That is truly the only concern. However in the past Nintendo did not do a good job at leading by example. With the U, Nintendo is pumping out games quickly with high entertainment value, much like they are doing for the 3DS, and games of very similar type of content. The only risk is that 3rd parties don't get the cue, but I really doubt Capcom and Atlus won't.

But like you say we've seen it in the past, with its reasons, so the risk exists. I give it a 50-50 chance of likelihood, due to the WiiU's mixed direction at launch. So long as Nintendo continues to drive entertainment first for the birthing years of the console, that risk should be quelled. *fingers crossed*

They can always drive higher-production games when they've secured a proper install base for themselves and for 3rd parties. All in its time.

Wait, what? The Wii U made even the N64 look good.

I don't know why you put faith in Capcom and Atlus, it's not like they were big supporters of the Wii. Sure, they restrained from flooding that system with garbage, but that still isn't a level of support that should make anyone confident about the future.

Here's a rough idea of what third parties thought about the Wii U before the system launched:

*2013 exclusives graph - interesting by the way*

The fate of the Wii U in terms of third party support was sealed long before its sales dropped off a cliff.

I knew you'd get hung up on that. I'm not talking about launch, obviously, I'm talking about the upcoming holiday season. Sure the launch was a drought, much like the 3DS'.

A lot of the arguments you make here could similarly be made against the 3DS in its launch and a good portion of its first year on the market. Ultimately Nintendo's strat of pumping out big IPs rapidly and focusing on gameplay rather than high production value paid off and now we have companies like Capcom and Atlus backing them up with important IPs. Another Etrian Odysee on the top 10 list for the 3DS, the historic of the series was posted by Kresnik (quoted from gaf).

Ultimately this is the pattern I expect for the U, the only thing that could keep it from happening is the incorrect idea of the U in terms of its purpose. First the publishers (1st & 3rd party) need to drive up the fanbase, then they can devote time to high-production games. Still it's okay to put in a dash of high-prod games like X and Bayo2, but all-around the strategy is safe.