curl-6 said:
Developers had to learn the quirks of the PS3/360 architecture and learn to harness it properly. Likewise, today, developers have yet to learn the quirks of the Wii U architecture and properly harness it. |
it has more to do with learning new graphic techniques to harness the power, you will notice that many developers that never released games for 360/ps3 before, made some nice looking games on therre first go, for instants witcher 2 dev , even though they have never worked on the machine they would still made that looked much better then 2006-2007.







