Spazzy_D said:
MDMAlliance said:
Spazzy_D said: The 3DS version I think is going to hold the Wii U version back, both because of resources (they have to make 2 games) and because 3DS limitations will hold back content in the Wii U version.... that being said, the game looks better then Brawl in motion and I'm sure it will look even better come release time. |
The only one that somewhat makes sense is the resources one, but even then you're not realizing how much bigger the team is this time around.
I also think there's a lack of understanding on your part, considering you think that both games are going to be the same. They aren't. They will be different. The character roster may be the same, the moves may still be the same... but that makes up almost none of the actual game itself. They can still put much more into the Wii U version without having to worry about leaving stuff out of the 3DS version because that was already to be expected. They aren't SUPPOSED to be the exact same game.
So no, I don't think there really is much holding back at all. Only the time constraints and budget are really holding things back.
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from http://kotaku.com/an-in-depth-chat-with-the-genius-behind-super-smash-bro-530744390 - I don't just make stuff up :)
Kotaku: Should people expect returning characters, should they expect most of their favorites from Brawl to come back?
Sakurai: The reality of the situation unfortunately is that there are certain limitations on the 3DS, so we're forced into a situation where we may need to reduce some characters to a certain degree, but we're really working hard to include as many characters as possible.
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The only "Holding back" that seems to be here is the character roster. However, if you recall from earlier, Sakurai didn't want to make the game all about just adding characters to the roster anyways. He thinks that having too many characters is also bad thing. So generally I think Sakurai's being held back only on the front where the characters and their moves have to be same for both, so he would have to work with the 3DS first then Wii U on that one. Nearly everything else will be different.